Tier ListbeginnerUpdated: 7/21/2026

Disgaea Mayhem Tier List Criteria — How We Rank Characters and Buddies

Complete breakdown of our Disgaea Mayhem tier list methodology. How we evaluate characters, Battle Buddies, and weapons across damage, utility, survivability, and progression value with transparent scoring criteria.

Every tier list on this wiki follows a consistent, transparent methodology so you can trust the rankings and understand exactly why each character, Buddy, or weapon is placed where it is. Too many tier lists rank items based on vague impressions or early Demo data. Our rankings are based on quantifiable criteria weighted by their actual impact on gameplay.

This guide explains the complete scoring system behind every tier list on this wiki — the criteria, weightings, data sources, and scoring methodology — so you can evaluate whether our rankings align with your own priorities.

Why Transparent Criteria Matter

Tier lists without disclosed criteria are just opinions. When a tier list says "N.A. is S tier" without explaining why, you cannot evaluate whether that ranking applies to your situation. Our criteria-based approach lets you:

BenefitHow It Helps
Trust the rankingsYou can verify the reasoning behind each placement
Adjust for your needsIf you value farming efficiency over boss damage, you can re-weight criteria
Compare across updatesWhen balance patches change values, the criteria stay consistent
Understand disagreementsIf you disagree with a ranking, you can identify which criteria differ

Scoring Criteria Overview

Every entity we rank (character, Buddy, weapon) is scored across six criteria. Each criterion is weighted based on its actual impact on gameplay:

CriterionWeightWhat It Measures
Damage Output25%Sustained DPS and burst damage potential
Survivability15%Effective HP, defensive options, and recovery
Utility15%Non-combat benefits: farming, Innocent, resource bonuses
Flexibility15%Performance across multiple game modes
Progression Value15%How much the entity accelerates early/mid game progression
Investment Efficiency15%Power gained per unit of time/ resource investment

The 25% weight on Damage Output reflects that combat is the core loop of Disgaea Mayhem. The remaining 75% is distributed evenly across five supporting criteria to prevent the rankings from being purely DPS-focused.

Tier Grade Scale

TierScore RangeMeaning
S90-100Best in class, dominant in its role
A75-89Excellent, strong in most situations
B60-74Good, solid performance with minor weaknesses
C45-59Average, functional but unremarkable
D30-44Below average, significant weaknesses
F0-29Not recommended, fundamental problems

Damage Output — 25% Weight

Damage Output measures both sustained DPS (damage per second over extended fights) and burst potential (peak damage during Magichange windows and skill combos).

Sustained DPS Measurement

Sustained DPS is measured using a standardized test: 60-second combat against a level-appropriate target with standard equipment and no Magichange. The DPS is calculated from total damage dealt divided by 60 seconds.

MetricMeasurement Method
Light Attack DPSTotal damage from Light combos over 60s
Strong Attack DPSTotal damage from Strong attacks + skills over 60s
Weapon Switch DPSTotal damage from weapon switching combos over 60s
Combined Sustained DPSWeighted average: 30% Light + 40% Strong + 30% Switch

Burst Damage Measurement

Burst damage is measured during the Magichange activation window and the first 10 seconds of a boss encounter:

MetricMeasurement Method
Magichange BurstTotal damage during Magichange activation + combo
Skill Combo BurstTotal damage from strongest weapon skill sequence
Opening BurstTotal damage in first 10 seconds of combat

Damage Score Calculation

ComponentWeight in Damage Score
Sustained DPS60%
Burst Damage40%

Sustained DPS receives higher weight because most gameplay involves extended combat (stage clearing, Item World floors) rather than burst windows. Burst damage receives significant weight because it determines boss fight performance.

Survivability — 15% Weight

Survivability measures how effectively an entity can avoid or mitigate lethal damage:

MetricMeasurement MethodWeight
Effective HPRaw HP × damage reduction modifiers30%
Defensive OptionsAvailability and effectiveness of Guard/Dash/Buddy shields25%
RecoveryHealing access (Buddy skills, items, regen)25%
EvasionSPD-based dodge rate and positioning20%

Survivability by Character

CharacterEffective HP RatingDefensive OptionsRecoveryEvasionSurvivability Score
Rock AndyExcellentGoodLimitedPoor72
GranuteGoodGoodModerateFair65
John-ZuckGoodModerateLimitedFair55
Rise N. CaneModerateModerateModerateModerate55
N.A.ModerateLimitedLimitedFair45
TichelleModerateLimitedLimitedGood50
KoryPoorLimitedLimitedExcellent45
RozalaPoorLimitedLimitedPoor30

Rock Andy's 120% DEF aptitude gives him the highest effective HP, while Kory's 120% SPD aptitude provides the best evasion. Rozala's low DEF and SPD make her the most fragile character, requiring careful positioning and Buddy healing support.

Utility — 15% Weight

Utility measures non-combat benefits that improve farming efficiency, resource collection, and quality of life:

MetricMeasurement MethodWeight
Farming SpeedClear time on standard farming stages25%
Resource BonusesPassive HL/Mana/EXP bonuses from Buddies25%
Innocent CollectionInnocent Sense and Item Caddy from Buddies25%
Dark Assembly ValueMana generation rate and bill passing efficiency25%

Utility is where the Battle Buddy system has the most impact. A character paired with the right Buddies can have dramatically different utility scores. Our rankings evaluate the best possible Buddy pair for each character.

Flexibility — 15% Weight

Flexibility measures how well an entity performs across different game modes without requiring a complete loadout change:

Game ModeWeightWhat Scores Well
Story Mode20%Balanced damage and survivability
Item World25%Sustained combat, Innocent collection, deep floor survival
Cheat Shop Farming20%Fast clears, resource bonuses
Boss Fights20%Burst damage, defensive windows
Endgame Content15%Maximum power ceiling

Characters and weapons that perform well in multiple modes score higher in flexibility. Specialized entities that excel in one mode but struggle in others score lower. This is why Swords consistently rank high in flexibility — they are above-average in every mode without being the best in any single one.

Progression Value — 15% Weight

Progression Value measures how much an entity accelerates your advancement through the game:

MetricMeasurement MethodWeight
Early Game SpeedTime from start to first Reincarnation30%
Mid Game EfficiencyResource generation rate (HL, Mana, EXP)30%
Endgame CeilingMaximum achievable power with full investment25%
AccessibilityHow early the entity becomes available15%

Characters available from the start (N.A., Tichelle) score higher in Accessibility. Characters that require unlocking or specific progression milestones score lower but may compensate with higher Endgame Ceiling.

Investment Efficiency — 15% Weight

Investment Efficiency measures the power gain per unit of investment (time, HL, Mana, Reincarnation cycles):

MetricMeasurement MethodWeight
Reincarnation ROIStat gain per cycle vs diminishing returns30%
Equipment DependencyPower level with common vs legendary gear25%
Demod EfficiencyBuddy power gain per Demod investment25%
Time to CompetenceHours needed to reach "effective" build level20%

A character that performs well with common equipment and few Reincarnation cycles has high investment efficiency. A character that requires full Legendary gear, 10 Reincarnation cycles, and max Demods to be effective has low investment efficiency, even if its maximum power ceiling is high.

Investment Efficiency Comparison

CharacterPower at 0 ReincarnationsPower at 5 ReincarnationsInvestment Efficiency
N.A.6090High — strong baseline, scales well
Rozala3588Low — weak baseline, needs heavy investment
Rise N. Cane5575Very High — good baseline, acceptable ceiling
Rock Andy6580High — strong baseline, moderate ceiling

Rise N. Cane has the best investment efficiency because she performs reasonably well without heavy investment, making her the best "first character" for new players. Rozala has the lowest investment efficiency because her 130% INT aptitude only pays off after multiple Reincarnation cycles and Staves-focused equipment.

Data Sources and Limitations

Our tier list data comes from the following sources:

SourceTypeReliability
In-game testingPrimaryHigh — direct measurement
Community reportsSecondaryMedium — may contain estimation errors
Demo dataHistoricalLow — may differ from full game
Patch note analysisSecondaryHigh — official, but requires interpretation

Important caveat: Disgaea Mayhem launched recently, and some endgame data points are estimated based on community reports rather than confirmed through extensive testing. Rankings may shift as more players reach endgame content and optimal strategies are discovered. We update our tier lists as new data becomes available.

FAQ

How often do you update the tier list?

We review and update tier list rankings after every balance patch. Major balance changes (weapon adjustments, Buddy skill modifications) may trigger immediate re-ranking. Minor bug fixes typically do not affect rankings.

Do you account for Reincarnation cycles in rankings?

Yes. Our rankings assume 3-5 Reincarnation cycles for endgame assessment and 0 cycles for early game assessment. The Progression Value criterion specifically measures how each entity scales with Reincarnation investment. Characters with high Reincarnation ROI score better in this criterion.

Why is Damage Output weighted at 25% instead of higher?

While damage is important, Disgaea Mayhem has multiple game modes where damage is not the primary concern. Item World farming rewards utility and survivability over raw DPS. HL farming rewards clear speed and resource bonuses. Boss fights require burst damage AND defensive play. Weighting damage at 25% produces rankings that reflect the full game experience rather than just combat.

Can I create my own weighted tier list?

Yes. If your priorities differ from ours — for example, if you primarily farm the Item World and rarely fight bosses — you can re-weight the criteria to emphasize Utility and Survivability over Damage Output. Our raw scores for each criterion are available so you can recalculate with custom weights.

How do you rank Battle Buddies separately from characters?

Buddy rankings use the same six criteria but with adjusted weightings that reflect their role as support units rather than primary combatants. Buddy-specific weights are: Utility 30%, Flexibility 20%, Damage Output 15%, Survivability 15%, Progression Value 10%, Investment Efficiency 10%. The higher Utility weight reflects that Buddies' primary value comes from their passive and active support skills.