Dark AssemblyintermediateUpdated: 7/21/2026

Disgaea Mayhem Dark Assembly — All Bills, Mana Costs & Bribery Strategy

Complete Dark Assembly guide for Disgaea Mayhem. Every available bill with Mana costs, bribery strategies for passing votes, force combat mechanics, and the optimal bill passing order for maximum progression.

The Dark Assembly is Disgaea Mayhem's parliamentary system — your gateway to permanent stat boosts, content unlocks, and quality-of-life improvements. Every bill you pass provides a permanent, stacking benefit that compounds throughout your entire playthrough. Ignoring the Dark Assembly is one of the most costly mistakes a player can make.

This guide covers every available bill, Mana costs, bribery strategies, force combat mechanics, and the optimal order for passing bills to maximize your progression efficiency.

How the Dark Assembly Works

The Dark Assembly operates through a simple proposal and voting system. You spend Mana to propose a bill, senators vote, and if the majority approves, the bill passes and you receive its benefit permanently.

Bill Proposal Process

  1. Select a bill from the available list at the Dark Assembly
  2. Pay the Mana cost — this is consumed whether the bill passes or fails
  3. Bribe senators (optional) — give items to influence their votes
  4. Vote occurs — senators cast their votes
  5. Result — if majority approves, bill passes; if not, Mana is lost

Key Mechanics

MechanicDetail
Mana CurrencyEarned by defeating enemies, scales with level difference
Vote ThresholdMajority (50%+) of senator votes required
Senator AffinityRanges from Hostile (-50%) to Friendly (+50%)
Bribe ItemsAny item from inventory; each senator has preferences
Force OptionIf vote fails, fight the senators to pass the bill
Bill PermanenceAll passed bills provide permanent effects

Complete Bill List

Stat Boost Bills

BillMana CostEffectStack LimitPriority
Raise ATK by 5%30+5% ATK permanently10Highest
Raise DEF by 5%30+5% DEF permanently10High
Raise INT by 5%30+5% INT permanently10High (for mages)
Raise SPD by 5%30+5% SPD permanently10Medium
Raise HP by 10%50+10% HP permanently5High
Increase All Stats by 3%100+3% all stats5High

Stacking: Stat bills can be proposed and passed multiple times. Each "Raise ATK by 5%" bill stacks additively — 10 passes equals +50% ATK. This makes stat bills the most valuable long-term investment in the Dark Assembly.

EXP and Resource Bills

BillMana CostEffectPriority
Increase EXP Gain by 10%50+10% EXP from all sourcesHighest
Increase EXP Gain by 20%150+20% EXP (stacks with above)Highest
Increase HL Income by 15%40+15% HL dropsMedium
Increase HL Income by 30%120+30% HL (stacks)Medium
Increase Mana Gain by 10%80+10% Mana from combatHigh

These bills stack with the Cheat Shop multipliers. The EXP bills combined with maximum Cheat Shop EXP (10x) provide an effective 12x-15x EXP multiplier — the standard configuration for fast leveling.

Content Unlock Bills

BillMana CostEffectPriority
Unlock Harder Enemies100Raises enemy level capMedium
Unlock Land of Carnage500Unlocks post-game farming areaHigh (endgame)
Unlock Extra Item Slots200+1 item slot per characterMedium
Unlock Advanced Weapon Skills300Access to A-rank skill tierHigh
Unlock Ultimate Weapon Skills800Access to S-rank ultimate skillsHigh (endgame)

Quality of Life Bills

BillMana CostEffectPriority
Weapon Training Grant200+10% proficiency gain rateHigh
Advanced Combat Training500+15% proficiency gain rate (stacks)High
Faster Magichange Cooldown150-5 seconds Magichange cooldownHigh
Extended Shop Inventory100More items in Castle shopsLow
Increase Party Size200+1 active party memberMedium

Optimal Bill Passing Order

Pass bills in this sequence to maximize progression speed:

PhaseBills to PassTotal ManaExpected Impact
Early GameEXP +10%, ATK +5%, DEF +5%110Faster leveling, stronger combat
Mid GameEXP +20%, HP +10%, Weapon Training, Faster Magichange530Significant power boost
Late GameHarder Enemies, Advanced Skills, All Stats +3%500Content access and power
EndgameLand of Carnage, Ultimate Skills, All remaining stat bills2,000+Maximum power

Bribery Strategy

Senator Affinity Levels

AffinityVote ChanceHow to Reach
Hostile10% approvalDefault for many senators
Unfriendly30% approval1-2 neutral items
Neutral50% approvalDefault starting point
Friendly70% approval1-2 liked items
Devoted90% approval3+ liked items or rare bribes

Bribery Best Practices

  1. Save before expensive bills — If the vote fails, reload and try different bribes
  2. Bribe the swing voters — Focus on senators who are "Neutral" (1-2 items can push them to "Friendly")
  3. Use items, not HL — Giving items is more effective than giving HL for most senators
  4. Don't bribe Hostile senators — They require too many items to flip; instead, try to force the bill
  5. Check preferences — Hover over each senator to see item type preferences (weapons, food, etc.)

Force Combat Mechanics

When a vote fails, you can challenge the senators to combat. Defeating them passes the bill automatically.

Senator TypeLevelDifficultyReward
Common SenatorYour level × 0.8EasyBill passes
Elite SenatorYour level × 1.2MediumBill passes + extra Mana
ChairmanYour level × 1.5HardBill passes + rare item

Force combat is reliable after 2-3 Reincarnation cycles when your base stats significantly exceed the senators' levels. Before that, bribery is more consistent.

Mana Farming for Bills

Mana costs add up quickly — passing all essential bills requires approximately 3,000+ Mana total. Efficient Mana farming is essential:

MethodMana per HourRequirements
Combat (standard)20-40Any stage
Higher-level enemies50-80Cheat Shop enemy strength up
Post-Reincarnation farming80-120Lower your level, fight higher-level enemies
Dark Assembly "Mana Boost" bill+10% passiveMust pass the bill first

The most efficient Mana farming occurs immediately after Reincarnation when your level is low but base stats are high. Fight enemies 10-20 levels above you for maximum Mana gain per kill.

FAQ

What happens if a Dark Assembly bill fails?

You lose the Mana you spent to propose the bill. The bill becomes available to propose again once you accumulate the Mana cost. You can also choose to force the bill by fighting the senators immediately after the failed vote.

Can I pass the same bill multiple times?

Yes. Most stat and resource bills stack — you can pass "Raise ATK by 5%" up to 10 times for a cumulative +50% ATK bonus. Each subsequent proposal costs the same Mana. This stacking makes stat bills the most valuable long-term investment.

How do I unlock more bills?

New bills unlock as you progress through the story, reach higher levels, and pass prerequisite bills. The most important bills (EXP increases, stat boosts) unlock early, while endgame bills (Land of Carnage, Ultimate Skills) require story completion and high Mana investment.

Is it worth forcing bills through combat?

Yes, after your first 2-3 Reincarnation cycles. With enhanced base stats, forcing bills is faster and more reliable than expensive bribery. Before Reincarnation, stick to bribery for easier bills and save forcing for bills you absolutely need but can't pass through voting.

Do Dark Assembly bills stack with Cheat Shop settings?

Yes. EXP bills from the Dark Assembly stack additively with the Cheat Shop EXP multiplier. A Dark Assembly +20% EXP bonus combined with Cheat Shop 10x EXP results in 12x effective EXP multiplier. This stacking is the foundation of efficient leveling.